Cities- Skylines 2 has 8 packs of regional buildings on the way, for free-

Cities: Skylines 2 has announced that eight new regional building themes will come to the city builder via the Paradox Mods distribution platform. Created by a variety of well-known modders from the Cities Skylines modeling scene, the new packs will be Japan, UK, East-coast USA, West-coast USA, China, France, East Europe, and Germany

Spread across these thematic regions will be over 2500 new assets. These will join the two already in-game, the more generic European and American themes.

“We’ve teamed up with some of your favourite creators, including Titan, bsquiklehousen, Darf, RichardShi, MacWelshman, Badi_Dea, Feindbold, Gurny, and many more, to bring you 8 Free Region Packs, coming soon to Paradox Mods!,” said the announcement. Accompanying the announcement was a teaser t…

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เอเอฟซีเลือกไทยเจ้าภาพฟุตซอลเอเชีย

คณะกรรมการฟุตซอลและฟุตบอลชายหาด สหพันธ์ฟุตบอลอาเซียน หรือ เอเอฟเอฟ ส่งหนังสือยืนยันการมอบสิทธิ์ให้ สมาคมกีฬาฟุตบอลแห่งประเทศไทย ในพระบรมราชูปถัมภ์ ในการเป็นเจ้าภาพจัดการแข่งขัน ASEAN Futsal Championship 2024 หรือ ฟุตซอลชิงแชมป์อาเซียน ประจำปี 2024 คำพูดจาก สล็อตเว็บตรง<…

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โลเปเตกีเชื่อเดี๋ยวผลงานค้อนดีขึ้นแน่

ขุนค้อน ถูกแฟนบอลโห่ใส่ที่ลอนดอน สเตเดี้ยม หลังแพ้ เชลซี 0-3 เมื่อวันเสาร์ ซึ่งเป็นสถิติการแพ้คาบ้าน 3 นัดติดต่อกันของช่วงเริ่มต้นฤดูกาลของพรีเมียร์ลีก

กุนซือวัย 58 ปี พาทีมเก็บชัยได้เพียงเกมเดียวจาก 5 นัดแรกในลีกนับตั้งแต่เข้ามาแทนที่ เดวิด มอยส์ ใน่ช่วงซัมเมอร์

น…

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Josh Sawyer would head up a new Fallout game if Microsoft asked, but he’d have to do it his way- ‘Who wants to work on something where the one thing they want to explore is not possible to explore-‘-

Fallout: New Vegas holds kind of a weird spot in the Fallout canon. It’s widely regarded as the best of the Bethesda-era Fallouts (although personally, I preferred Fallout 3) and it’s also viewed by many as sort of a red-headed stepchild: No matter how many times Todd Howard insistently denies it, there’s a lingering sense among some fans that Bethesda—which did not actually make New Vegas—would like to bury it.

With all that in mind, not to mention that both Obsidian and Bethesda are now Microsoft studios, it’s not surprising that expressions of hope for a new Obsidian-made Fallout occasionally bubble to the surface. But would Josh Sawyer, the project coordinator, lead designer, and system designer of New Vegas, have an interest in leading the project? Well… sure. W…

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Lords of the Fallen now has one of those masochistic enemy randomizer modes for action RPG fans looking for punishment-

Lords of the Fallen’s final update, version 1.5, gives it what every good action RPG must have: a randomizer mode for the sickos who thrive in the chaos of unpredictable enemies and loot.

A list of new options to modify the normal structure of the game will now be available when you’ve completed it. You can randomize the loot dropped by enemies and the types of enemies that show up. Other options include pre-upgraded loot drops, weaker healing, more enemies, permadeath, and fewer (or zero) of the game’s Dark Souls bonfire-like checkpoints, or “Vestiges”.

In our Lords of the Fallen review, Harvey wasn’t a fan of its brutal mid-to-late game enemy ambushes, which he said “occasionally feel downright cruel.” In the roadmap of updates since its release last October, however, deve…

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No Starfield- No problem! Turn Mass Effect into the first-person space RPG of your dreams with this mod-

Mass Effect, as we all know, has always hungered in its secret heart to become a twitchy first-person shooter. To cast aside the aged moniker of “RPG”, whatever that means, and to transform into the helter-skelter, thrill-a-minute Call of Duty-like it was always meant to be.

Well, some dreams cannot be denied. Thanks to the ongoing MassFPS mod series, you can now transform two thirds of the Mass Effect Legendary Edition into a first-person cover shooter. Okay, I admit they’re still very much Mass Effect games, so it’s probably a bit more like turning them into proto-Starfield rather than COD, but I still find myself rather impressed by how well these things work.

Created by a modder named Aphar, the MassFPS mod got its most recent release—for ME2—at the beginning…

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